309 rezultatov
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Motion Simulation and Mechanism Design with SOLIDWORKS Motion 2020(2020) CHANG, KUANG-HUA (SDC PUBLICATIONS, USA)Vezava: Mehka82,25 €
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Strategic Writing for UX(2019) PODMAJERSKY, TORREYWhen you depend on users to perform specific actions, like buying tickets, well-placed words are most effective. But how do you choose the right words? And how do you know if they work? With this practical book, you’ll learn how to write strategically forVezava: Mehka74,71 €
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The Dream Architects(2020) POLFELDT, DAVIDThe inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations).Vezava: Mehka21,37 €
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Retro Gaming(2022) DIVER, MIKETake a trip down memory lane with Retro Gaming, and relive the glory days (and not so glory days) of your old favourites.Vezava: Mehka15,41 €
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Things I Learned from Mario's Butt(2021) DALE, LAURA KATEAn illustrated compendium and critique of the most beautiful, bulbous and downright dangerous video game buttsVezava: Trda41,58 €
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Saurian: A Field Guide to Hell Creek(2021) PARKER, TOMA gorgeous, scientifically up-to-date exploration of the prehistoric world, written and illustrated by leading palaeontologists.Vezava: Trda42,05 €
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Art of Diablo(2019) GERLI, JAKE,BROOKS, ROBERTA comprehensive look inside the art of the Diablo series, featuring never-before-seen concept art.Vezava: Trda49,07 €
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Marvel's Avengers - The Art of the Game(2020) DAVIES, PAULDelve into the world of Marvel's Avengers in this extraordinary collection of art. Packed with concept art, final designs, storyboards, and artist commentary.Vezava: Trda42,05 €
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Digital Storytelling 4e(2019) MILLER, CAROLYN HANDLERDigital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all formsVezava: Mehka90,99 €
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Composition for the 21st ½ century, Vol 1(2022) THESEN, THOMAS PAULThis book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in detail the use of the specific aspect and provides examples of its impact.Vezava: Mehka99,74 €
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Artificial Intelligence in Games(2022) ROBERTS, PAULThis book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example gVezava: Mehka96,24 €
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Advanced Global Illumination(2020) DUTRE, PHILIP,BEKAERT, PHILIPPE,BALA, KAVITAThis book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented.Vezava: Mehka82,24 €
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Focal Easy Guide to Final Cut Pro X(2019) YOUNG, RICKThe newly-revised third edition of Rick Young’s The Focal Easy Guide to Final Cut Pro X is the ultimate mentor for getting up and running with Apple’s professional editing software, regardless of your skill level.Vezava: Mehka83,99 €
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No Plastic Sleeves(2020) VOLK, LARRY,CURRIER, DANIELLEThis third edition has been updated for photographers, graphic designers, and other creative professionals, including increased coverage on self-promotion, social media, branding, and online promotion, new and updated interviews, case studies, and more.Vezava: Mehka85,74 €
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Adobe Photoshop Elements Advanced Editing Techniques and Tricks(2022) PADOVA, TEDVezava: Mehka62,00 €
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Adobe Photoshop Classroom in a Book (2022 release)(2021) CHAVEZ, CONRAD,FAULKNER, ANDREWVezava: Mehka80,38 €