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Procedural Storytelling in Game Design(2019)Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each elemVezava: Mehka83,10 €
Procedural Storytelling in Game Design
Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each elem
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Freelance Video Game Writing(2022) FINLEY, TOIYAThis book offers developers guidance on achieving their freelancing goals as telecommuters. Dr. Toiya Kristen Finley presents practical insight into the profession and how to further enhance your freelancing business, whether you are a newcomer in the fieVezava: Mehka66,14 €
FINLEY, TOIYA
Freelance Video Game Writing
This book offers developers guidance on achieving their freelancing goals as telecommuters. Dr. Toiya Kristen Finley presents practical insight into the profession and how to further enhance your freelancing business, whether you are a newcomer in the fie
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Game Design Deep Dive: Horror(2021) BYCER, JOSHUAThe Game Design Dive series examines a specific game system or mechanic over the course of the history of the industry. This text will examine the history and design of the horror genre and elements in video games.Vezava: Mehka72,92 €
BYCER, JOSHUA
Game Design Deep Dive: Horror
The Game Design Dive series examines a specific game system or mechanic over the course of the history of the industry. This text will examine the history and design of the horror genre and elements in video games.
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Artificial Intelligence in Games(2022) ROBERTS, PAULThis book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example gVezava: Mehka93,27 €
ROBERTS, PAUL
Artificial Intelligence in Games
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example g
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Game Data Science(2021) EL-NASR, MAGY SEIF (PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, UNIVERSITY OF CALIFORNIA AT SANTA CRUZ),NGUYEN, TRUONG-HUY D. (SOFTWARE ENGINEER, SOFTWARE ENGINEER, GOOGLE),CANOSSA, ALESSANDRO (PROFESSOR, PROFESSOR, THE ROYAL DANISH ACADEMY OF FINE ARTS SCHOOLS OF ARCHITECTURE, DESIGN AND CONSERVATION),DRACHEN, ANDERS (PROFESSOR, COMMUNICATIONS DIRECTOR, PROFESSOR, COMMUNICATIONS DIRECTOR, DEPARTMENT OF COMPUTER SCIENCE, UNIVERSITY OF YORK. CO-DIRECTOR, DIGITAL CREATIVITY LABS, CO-DIRECTOR, ARENA RESEARCH CLUSTER, HEAD OF ANALYTICS, WEAVR)Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.Vezava: Mehka81,40 €
EL-NASR, MAGY SEIF (PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, UNIVERSITY OF CALIFORNIA AT SANTA CRUZ),NGUYEN, TRUONG-HUY D. (SOFTWARE ENGINEER, SOFTWARE ENGINEER, GOOGLE),CANOSSA, ALESSANDRO (PROFESSOR, PROFESSOR, THE ROYAL DANISH ACADEMY OF FINE ARTS SCHOOLS OF ARCHITECTURE, DESIGN AND CONSERVATION),DRACHEN, ANDERS (PROFESSOR, COMMUNICATIONS DIRECTOR, PROFESSOR, COMMUNICATIONS DIRECTOR, DEPARTMENT OF COMPUTER SCIENCE, UNIVERSITY OF YORK. CO-DIRECTOR, DIGITAL CREATIVITY LABS, CO-DIRECTOR, ARENA RESEARCH CLUSTER, HEAD OF ANALYTICS, WEAVR)
Game Data Science
Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.
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Game Data Science(2021) EL-NASR, MAGY SEIF (PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, UNIVERSITY OF CALIFORNIA AT SANTA CRUZ),NGUYEN, TRUONG-HUY D. (SOFTWARE ENGINEER, SOFTWARE ENGINEER, GOOGLE),CANOSSA, ALESSANDRO (PROFESSOR, PROFESSOR, THE ROYAL DANISH ACADEMY OF FINE ARTS SCHOOLS OF ARCHITECTURE, DESIGN AND CONSERVATION),DRACHEN, ANDERS (PROFESSOR, COMMUNICATIONS DIRECTOR, PROFESSOR, COMMUNICATIONS DIRECTOR, DEPARTMENT OF COMPUTER SCIENCE, UNIVERSITY OF YORK. CO-DIRECTOR, DIGITAL CREATIVITY LABS, CO-DIRECTOR, ARENA RESEARCH CLUSTER, HEAD OF ANALYTICS, WEAVR)Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.Vezava: Trda149,63 €
EL-NASR, MAGY SEIF (PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, PROFESSOR AND VICE CHAIR OF SERIOUS GAMES, UNIVERSITY OF CALIFORNIA AT SANTA CRUZ),NGUYEN, TRUONG-HUY D. (SOFTWARE ENGINEER, SOFTWARE ENGINEER, GOOGLE),CANOSSA, ALESSANDRO (PROFESSOR, PROFESSOR, THE ROYAL DANISH ACADEMY OF FINE ARTS SCHOOLS OF ARCHITECTURE, DESIGN AND CONSERVATION),DRACHEN, ANDERS (PROFESSOR, COMMUNICATIONS DIRECTOR, PROFESSOR, COMMUNICATIONS DIRECTOR, DEPARTMENT OF COMPUTER SCIENCE, UNIVERSITY OF YORK. CO-DIRECTOR, DIGITAL CREATIVITY LABS, CO-DIRECTOR, ARENA RESEARCH CLUSTER, HEAD OF ANALYTICS, WEAVR)
Game Data Science
Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games.
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Adobe InDesign Classroom in a Book (2020 release)(2020) DEJARLD, TINA,ANTON, KELLYVezava: Mehka71,54 €
DEJARLD, TINA,ANTON, KELLY
Adobe InDesign Classroom in a Book (2020 release)
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Approaching a Pedagogy of Game Writing(2022) HUDSON, SETH (GEORGE MASON UNIVERSITY, USA)This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.Vezava: Trda84,79 €
HUDSON, SETH (GEORGE MASON UNIVERSITY, USA)
Approaching a Pedagogy of Game Writing
This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.
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Working with Video Gamers and Games in Therapy(2018) BEAN, ANTHONY M. (TELOS PROJECT, TEXAS, USA)Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health.Vezava: Mehka71,65 €
BEAN, ANTHONY M. (TELOS PROJECT, TEXAS, USA)
Working with Video Gamers and Games in Therapy
Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health.
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EPUB 3 Best Practices(2013) GARRISH, MATTReady to take your ebooks to the next level with EPUB 3? This concise guide includes best practices and advice to help you navigate the format's wide range of technologies and functionality.Vezava: Mehka33,34 €
GARRISH, MATT
EPUB 3 Best Practices
Ready to take your ebooks to the next level with EPUB 3? This concise guide includes best practices and advice to help you navigate the format's wide range of technologies and functionality.
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Microsoft® Publisher 2013(2013) REDING, ELIZABETHEngages both computer rookies and hot shots in mastering Microsoft Publisher 2013 quickly and efficiently. This title features skills that are accessible and easy-to-follow thanks to the Illustrated Series' hallmark 2-page layout, which allows students toVezava: Mehka29,15 €
REDING, ELIZABETH
Microsoft® Publisher 2013
Engages both computer rookies and hot shots in mastering Microsoft Publisher 2013 quickly and efficiently. This title features skills that are accessible and easy-to-follow thanks to the Illustrated Series' hallmark 2-page layout, which allows students to
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InDesign in easy steps(2021) SHUFFLEBOTHAM, ROBERTInDesign in easy steps, 3rd edition helps the reader to master the essentials of Adobe's InDesign, and then enjoy the full creative potential of this popular desktop publishing software. This book breaks down complex functions into easy-to-follow learningVezava: Mehka17,90 €
SHUFFLEBOTHAM, ROBERT
InDesign in easy steps
InDesign in easy steps, 3rd edition helps the reader to master the essentials of Adobe's InDesign, and then enjoy the full creative potential of this popular desktop publishing software. This book breaks down complex functions into easy-to-follow learning
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Adobe InDesign Classroom in a Book (2023 release)(2023) ANTON, KELLY,DEJARLD, TINAVezava: Mehka77,90 €
ANTON, KELLY,DEJARLD, TINA
Adobe InDesign Classroom in a Book (2023 release)
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