Aesthetic Theory and the Video Game
Aesthetic Theory and the Video Game
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately
KIRKPATRICK, GRAEME
Aesthetic Theory and the Video Game
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately
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9780719077180Mladinska knjiga ID
9780719077180Leto izida
2011Datum izida
31.08.2011Število strani
256Status dobavljivosti
7-10 delovnih dniZaložnik
Manchester University PressAvtor
Kirkpatrick, GraemeDimenzije
198 x 130 x 20BIC
JFCA,JFDOpis
This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .
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