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KIRKPATRICK, GRAEME

This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately

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Status dobavljivosti: 7-10 delovnih dni

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ISBN

9780719077180

Mladinska knjiga ID

9780719077180

Leto izida

2011

Datum izida

31.08.2011

Število strani

256

Status dobavljivosti

7-10 delovnih dni

Založnik

Manchester University Press

Avtor

Kirkpatrick, Graeme

Dimenzije

198 x 130 x 20

BIC

JFCA,JFD

Opis

This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .

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*KIRKPATRICK, GRAEME

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