77 rezultatov
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Game Audio Programming 2(2022)This is Volume 2 in a sequential series of bi-annual volumes, with each volume comprised of 20-30 chapters written by game audio programmers and sound designers. Basic to advanced knowledge of programming and audio integration techniques is presented.Vezava: Mehka82,24 €
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Forms and Functions of Endings in Narrative Digital Games(2022) HERTE, MICHELLEThis book looks closely at the endings of narrative digital games, examining their ways of concluding the processes of both storytelling and play in order to gain insight into what endings are and how we identify them in different media.Vezava: Mehka73,49 €
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Leading with Sound(2021) BRIDGETT, ROBLeading with Sound is the must-have companion guide to working on video game projects.Vezava: Mehka68,42 €
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Game Audio with FMOD and Unity(2019) ROBINSON, CIARANGame Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.Vezava: Mehka92,74 €
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Routledge Handbook of the Olympic and Paralympic Games(2022)This handbook offers an important and timely contribution to the interdisciplinary field of Olympic Studies. It provides a complete analysis of current and future economic, commercial, socio-political, cultural and governance challenges facing both the OlVezava: Mehka80,49 €
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Designing Games(2013) SYLVESTER, TYNANHow do video games resonate with players to become worldwide hits? This practical book shows you how the right combination of story elements, psychology, and game theory can generate emotionally charged experiences that take players beyond mindless entertVezava: Mehka56,78 €
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Beginning 3D Game Development with Unity 4(2013) BLACKMAN, SUEBeginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile mVezava: Mehka118,11 €
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C# Game Programming Cookbook for Unity 3D(2021) MURRAY, JEFF W. (PSYCHIC PARROT GAMES, OTTAWA, ONTARIO, CANADA)This second edition of C# Game Programming Cookbook for Unity expounds upon the first with more details and techniques.With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game deveVezava: Mehka99,74 €
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Game Designer's Playbook(2022) STAHLKE, SAMANTHA (GAME ARTIST, RESEARCHER, SCHOOL OF GRADUATE AND POSTDOCTORAL STUDIES, ONTARIO TECH UNIVERSITY),MIRZA-BABAEI, PEJMAN (ASSOCIATE PROFESSOR, ASSOCIATE PROFESSOR, FACULTY OF BUSINESS AND INFORMATION TECHNOLOGY, ONTARIO TECH UNIVERSITY)This book is about game interaction design-in other words, shaping what players can do and how they do it to make a game satisfying and memorable.Vezava: Trda71,26 €