61 rezultatov
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Ray Tracing Gems II - Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX(2021) ADAM MARRSVezava: Mehka70,86 € -
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3D Facial Animation- Recreating human heads with virtual skin, bones, and muscles(2007) KAHLER, KOLJAVezava: Mehka71,17 € -
Games As A Service(2014) CLARK, OSCARWritten to help designers overcome many of the fears and misconceptions surrounding freemium and social games.Vezava: Mehka87,49 € -
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3ds Max Modeling for Games(2011) GAHAN, ANDREWCreate stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds MaxVezava: Mehka68,39 € -
3D Math Primer for Graphics and Game Development(2011) DUNN, FLETCHER,PARBERRY, IANVezava: Trda186,45 € -
How to Become a Video Game Artist(2013) KENNEDY, SStarting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews withVezava: Mehka26,62 € -
Press Reset(2021) SCHREIER, JASONFrom the author of Blood, Sweat, and Pixels comes the next big book on gaming culture: how some of the biggest videogame studios of the decade failed their employees, destroyed their work culture, and what happens next.Vezava: Mehka24,22 € -
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Working with Video Gamers and Games in Therapy(2018) BEAN, ANTHONY M. (TELOS PROJECT, TEXAS, USA)Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health.Vezava: Mehka76,02 €










