77 rezultatov
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Ray Tracing Gems II - Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX(2021) ADAM MARRSVezava: Mehka70,86 €
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Video Game Level Design - How to Create Video Games with Emotion, Interaction, and Engagement(2021) MICHAEL SALMONDVezava: Mehka54,87 €
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3D Facial Animation- Recreating human heads with virtual skin, bones, and muscles(2007) KAHLER, KOLJAVezava: Mehka71,17 €
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Games As A Service(2014) CLARK, OSCARWritten to help designers overcome many of the fears and misconceptions surrounding freemium and social games.Vezava: Mehka82,24 €
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Session Types(2025) GAY, SIMON J. (UNIVERSITY OF GLASGOW),VASCONCELOS, VASCO T. (UNIVERSIDADE DE LISBOA)This introductory text explores the key concepts of session types, which codify the structure of communication, making software more reliable and easier to construct. Complemented by examples and exercises throughout, it serves as an entry point to the toVezava: Trda83,99 €
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Problems Solving in Data Structures and Algorithms Using C++(2024) JAIN, HEMANTVezava: Mehka62,71 €
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3ds Max Modeling for Games(2011) GAHAN, ANDREWCreate stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds MaxVezava: Mehka67,10 €
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3D Math Primer for Graphics and Game Development(2011) DUNN, FLETCHER,PARBERRY, IANVezava: Trda170,24 €
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How to Become a Video Game Artist(2013) KENNEDY, SStarting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews withVezava: Mehka26,62 €
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Press Reset(2021) SCHREIER, JASONFrom the author of Blood, Sweat, and Pixels comes the next big book on gaming culture: how some of the biggest videogame studios of the decade failed their employees, destroyed their work culture, and what happens next.Vezava: Mehka24,22 €